GTA 6 100% Completion Checklist
Rockstar has not published a GTA 6 100% completion checklist yet. Here is what to expect from series precedent, with the full verified list live on launch day.
SixShore · Updated July 22, 2026
Rockstar has not published a GTA 6 100% completion checklist, and no one outside Rockstar has one. This page holds the primer now, and the full, tested checklist goes live on launch day, November 19, 2026.
A short, honest note first
Grand Theft Auto VI is not out yet. Rockstar has not confirmed how 100% completion works in this game, which tasks count toward it, or what the final total looks like. Any site posting an exact GTA 6 checklist today is guessing.
This guide will not invent mission counts, collectible totals, or completion percentages for a game no one has played. What it does now is explain how 100% has worked across the series, so you know the shape of what is coming. On release day, this draft is replaced with a verified checklist built from the actual in-game completion menu.
For the confirmed launch details, see the release date guide.
What “100%” has meant in past GTA games
Rockstar has used a completion tracker for decades. It is a menu that lists every task the game counts, and a percentage that climbs as you clear them. Hitting 100% usually unlocks a reward, an achievement or trophy, and bragging rights. The exact list changes with each game, but the categories are consistent. Treat the sections below as expectation, not confirmed GTA 6 fact.
Story missions
The main storyline is always the backbone. In GTA 5 that meant working through its 69 story missions. Every mainline GTA has required finishing the campaign before 100% is possible. GTA 6 follows Jason Duval and Lucia Caminos, so expect their story to anchor the tracker. Read more on the two protagonists and confirmed features.
Side missions and activities
Past games leaned heavily on optional content, but often only asked for a share of it, not all of it. In GTA 5 you needed to clear 20 of the 58 Strangers and Freaks missions, hit thresholds on hobbies and pastimes, and complete a set number of random events. GTA San Andreas asked for side-job levels in taxi, vigilante, paramedic and other roles, plus every driving and flight school test. Expect GTA 6 to mix required story-adjacent tasks with a menu of optional pursuits.
Collectibles
Collectible hunts turn up in every mainline Rockstar open world. GTA 5 had 50 spaceship parts and 50 letter scraps. San Andreas had 100 tags, 50 snapshots, 50 horseshoes and 50 oysters scattered across the map. These are usually the most time-consuming part of any completion run, and they reward learning the world. When the GTA 6 collectibles are known, they will be mapped against the interactive map of Leonida and the locations database.
Skills, stunts and stats
Stunt jumps, under-the-bridge flights and skill milestones have all counted in the past, though not always. GTA 5 required 25 of its 50 stunt jumps and a set number of knife flights and bridge runs. San Andreas famously did not require its 70 unique stunt jumps at all, a good reminder that “everything in the game” and “everything the tracker counts” are not the same thing.
The closest precedent: Red Dead Redemption 2
RDR2 is Rockstar’s most recent single-player world, so it is the best predictor of how GTA 6 will structure completion. Its tracker used five clear categories: Missions and Events, Collectibles, Compendium, Player, and Miscellaneous. It asked for the full story plus a share of optional content, such as any 10 stranger strands, 5 bounty missions and 25 random encounters. It added a wildlife compendium and 90 challenge tasks across nine challenge sets.
GTA 6 has already shown deep wildlife and open activities, from hunting and fishing to water traversal across the keys and swamps. If Rockstar carries the RDR2 approach forward, expect a broad, category-based tracker rather than a simple mission list.
How to prepare before launch
You cannot start the checklist until the game is out, but you can get ready.
- Know the world. Study the map and locations now, since collectible hunts reward map knowledge.
- Learn the cast and setting. Background on Jason and Lucia helps you follow the story missions that will anchor completion.
- Track the tools. Browse the vehicles and weapons databases, since past completion tasks leaned on specific rides and gear.
- Sort your edition. If you want the extra content on day one, check the pre-order guide before launch.
When the full checklist goes live
The moment GTA 6 releases on November 19, 2026, this page becomes the real thing: every task the in-game tracker counts, grouped by category, with totals, locations and the completion reward, all verified through play rather than copied from anyone else. Until then, treat the sections above as an informed primer, not a GTA 6 fact sheet.
Follow the latest GTA 6 news for updates as launch approaches.
Sources
Frequently asked
Is there an official GTA 6 100% completion checklist?
No. Rockstar has not published one, and GTA 6 is not out yet. Any exact GTA 6 checklist online today is a guess. This page publishes the full, tested checklist on launch day, November 19, 2026.
How many missions did past GTA games need for 100%?
It varies by game. GTA 5 required its 69 story missions plus a set share of optional side content. The GTA 6 mission count is unknown until Rockstar releases the game.
Do you need every collectible and activity for 100%?
Not always. Several GTA games only asked for a portion of side missions, stunts and collectibles, though completionists often chase everything. GTA 6's exact rules are not confirmed.
When does the full GTA 6 checklist go live here?
On release day, November 19, 2026. It will be built from the in-game completion menu and verified through play, not copied from other sites.
Does reaching 100% unlock a reward?
Past Rockstar games gave a completion reward, plus an achievement or trophy. Whether GTA 6 does the same is not confirmed until launch.